"The Golem" is based on a Jewish folktale that has inspired pop culture phenomena such as Frankenstein and Terminator. (Source: Moonbot Studios)
(Source: Moonbot Studios)
(Source: Moonbot Studios)
SHREVEPORT, LA (KSLA) -
Moonbot Studios is looking to gamers and fans to help fund their next big project.
The Shreveport-based startup has already made a name for itself with the Academy Award-winning animated short film, The Fantastic Flying Books of Mr. Morris Lessmore. The studio has also produced iOS apps for Lessmore, as well as for The Numberlys, which earned a Webby Award in 2012.
Now, they're looking to raise $750,000 to bring "The Golem" to life in a PC game, through the crowd-funding website, Kickstarter.
"Developing games takes a ton of resources, artists, animators, engineers and funding. We are asking our fans to help us make this game our way: independently," said Lampton Enochs, managing partner at Moonbot Studios in a statement released Monday.
"One thing we've observed over the last two years is that indie video games seem to do really well when they're launched on Kickstarter." said Brandon Oldenburg, vice president of creative at Moonbot Studios, "because for us at Moonbot it's not about video games, it's not just about movies, or shorts or books it's about all these mediums."
"The Golem" is a game based on a Jewish folktale that has inspired such pop culture phenomena as "Frankenstein" and "The Terminator." The game is set in early 16th century Europe, where players are able to control the Golem and help take back the city of Prague by defeating the evil ruler Cesare Borgia.
In the game, players will wield the Golem against Borgia's evil forces and bring peace back to Prague. Players will even help the Golem gain something his creators could not provide: a soul.
Moonbot is hoping investors can provide the funding that will allow them the freedom to create an experience that will bring the Golem to life in a way only Moonbot can.
"We value our independence. It's gotten us this far. Raising funds for this game through Kickstarter allows us to continue telling big, visually rich stories in the way we want to tell them," said William Joyce creative partner at Moonbot Studios.
The Kickstarter campaign launched on Monday, giving the studio 50 days to raise the funds for the project. By early evening, more than $8,600 had been pledged by backers toward the $750,000 goal.
Through the crowd-funding website, the public can "back" the project for as little as $15 to receive the game or higher amounts for exclusive rewards including Moonbot shirts, original art or even an appearance in the game. Every backer will receive the game and access to Moonbot's private production blog to track the development process.